PT1420

Introduction to Programming

Week 3 (June 27, 2016)
Unit 3: Software Program Design 2

Learning Objective
  • Write programs that use variables and constants.
Learning Outcomes
  1. Create the necessary flowcharts to describe a program’s structure.
  2. Use pseudocode to define a program’s structure.
  3. Describe the use of variables (declaration, naming, assignment, and initialization) in program designs.
  4. Use the correct data type for variables in program designs.
  5. Describe the usefulness of properly commenting code.
Key Concepts
  • Variable declaration, naming, and initialization
  • Data types
  • Comments and documentation
Assigned Reading
  • Gaddis, Chapter 2: pages 56-68.
Keywords
  • Flowcharts
  • Pseudocode
  • Variables
  • Variable declarations
  • Variable data types
  • Variable assignments
  • Constants
  • Hand tracing
  • Documentation
Assignments and Study Materials
  • Unit 3 Lecture Slides
  • Unit 3 Assignment 1: Homework
  • Unit 3 Research Assignment 1: Exploring Reverse Engineering
  • Unit 3 Lab 3.1: Pseudocode
  • Unit 3 Lab 3.2: Flowchart
  • Unit 3 Lab 3.3: Visual Basic
  • Unit 3 Lab 3.4: Programming Challenge – Network Systems Administration
Questions and Feedback
Use the form below to ask questions or provide feedback about the concepts covered during Week 3's session of class:

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