Evan Anderson
PT1420
Introduction to Programming
Week 3 (June 27, 2016)
Unit 3: Software Program Design 2
Learning Objective
- Write programs that use variables and constants.
Learning Outcomes
- Create the necessary flowcharts to describe a program’s structure.
- Use pseudocode to define a program’s structure.
- Describe the use of variables (declaration, naming, assignment, and initialization) in program designs.
- Use the correct data type for variables in program designs.
- Describe the usefulness of properly commenting code.
Key Concepts
- Variable declaration, naming, and initialization
- Data types
- Comments and documentation
Assigned Reading
- Gaddis, Chapter 2: pages 56-68.
Keywords
- Flowcharts
- Pseudocode
- Variables
- Variable declarations
- Variable data types
- Variable assignments
- Constants
- Hand tracing
- Documentation
Assignments and Study Materials
- Unit 3 Lecture Slides
- Unit 3 Assignment 1: Homework
- Unit 3 Research Assignment 1: Exploring Reverse Engineering
- Unit 3 Lab 3.1: Pseudocode
- Unit 3 Lab 3.2: Flowchart
- Unit 3 Lab 3.3: Visual Basic
- Unit 3 Lab 3.4: Programming Challenge – Network Systems Administration
Questions and Feedback
Use the form below to ask questions or provide feedback about the concepts covered during Week 3's session of class: